You Can’t Manage What You Can’t Measure
Bonus Baccarat™: A Revolution in Baccarat Game Pricing – by applying an in-game price modification.
I Have a Dream (with Apologies to MLK)...
White Collar Criminals Beware
Slot Club? Cash Back?
Create A Refuge
Casino Branding in Macau – Key to Sustainability
The Allure and Loathing Of The Big Drawing
Nopromophobia
A LOOK AT TABLE GAME TRAINING & OPERATIONS IN EUROPE
Signs of a Well Marketed Casino
THE CASE FOR INTEGRATED RESORTS
The Gaming Village Must Deliver An Exceptional Guest Experience
The 10 Biggest Casino Marketing Sins
Locust Marketing
Table Games – Optimal Utilisation: A science and an art.
Little Known Innovations
De-market Corporate Macau to Remove the Bad
DEVELOPING ANALYTICAL TOOLS FOR CASINO MARKETING PROFESSIONALS
CRM in Casino Campaign Management: The Perils of Mass Customization
TABLE GAMES ARE NOT FUN ANYMORE!
How to Listen to Your Customers
Gambling on Conventions
Macau – Confidence or Crisis.
Deliver Winning Experience on a dime
The Concept Of Stalled Revenue Streams
The Southwest Airlines Casino
SIDE BETTING IN MACAU
Casino Innovation – Private Label Energy Drinks
Gaming as a commodity – thinking of gaming as an entertainment service.
ADAPTING TO THE CHINESE CULTURE IN MACAU
TABLE GAMES OPERATIONS: NEW GAMES AND OTHER LEASE FEE ITEMS
Marketing to the Macanese Employees
THE DEALER AS ENTERTAINER OR MORE ENTERTAINING DEALERS?
“Learn Casino Marketing Effectively and Efficiently”
Casino Design – The Last Frontier
Toward Information-Centric Casino Marketing
An Insight into Mr. Chinese VIP
“GOOD TO GREAT IN GAMING” – GAMING COMPANIES DOING WHAT THEY KNOW BEST BY KEEPING IT SIMPLE.
Asian Casino Marketing: I’m not Chinese, I’m Vietnamese
TABLE GAMES STAFFING 2007
Casino Marketing Innovation
“Knowledge Should Defeat Fear” – Understanding the high stakes game of Baccarat - Part II.
The Mystery behind Casino Mystery Shopping
A Sustainable Casino Business Model in Macau
Five Indomitable Trends for the Casino Industry – 2007 and Beyond.
Learning By Example: A Resort that Astounds It’s Guests and Turns Them Into Advocates
TECHNOLOGY AND TABLE GAMES!
"Knowledge Should Defeat Fear" – Understanding the high stakes game of Baccarat - Part I.
TABLE GAMES SUPERVISORS: A NEW ROLE
Casino Transportation – How to attract the out-of-towners.
What Makes A Casino Guest An Advocate?
Words of Wisdom from A Casino Veteran
GAME PROTECTION TRAINING FOR TABLE GAMES!
How Much Lipstick Will You Put On the Pig?
CASINO CUSTOMER SERVICE TRAINING FOR TABLE GAMES STAFF:
The Old Annual Casino Budget Dilemma
LASER: Developing a highly targeted and focused development approach.
Customer Service Buddy
Villa & Suite Controls to Maximize Profitability
Customer Service Training in Macau Casinos
What Made Harrah's An Innovation Leader
Physics, Psychology and the Casino Industry
Gaming opportunities in developing markets.
When, Why and How to “Fire” a Customer
Painting the right picture for gaming developments in international jurisdictions.
Optimize Room Occupancy to Maximize Casino Revenues
Is Your Casino Tracking for Success?
Marketing Casinos with Word-of-Mouth
SURVEILLANCE TRAINING&.
CRM Evolves from Synergy
Does Your Casino Need A CAT Scan?
Foxwoods Formula for Success
Accounting for Your Advertising
Thou Shall Not Steal
Another one for the boys…..or why some European casinos still don’t get it.
Delay Management in Casinos
Optimally Managing the Casino High-End Market
Measuring Customer Experience
Customer Profiling
The Foxwoods Value Project
CONVERGENCE TECHNOLOGY AND GAMING
WHAT CAN BE EXPECTED IN THE U.K. WITH THE NEW GAMING ACT?
Gambling Industry’s Hard Bargain with Academics
4P FRAMEWORK FOR CASINO SUCCESS
Using Comps the Right Way
CHINESE CULTURE AND CASINO CUSTOMER SERVICE
THE WHEEL DEAL
Deal Yourself a Good Hand!
On Creating and Supporting Effective E-Gaming Websites
CUSTOMER SERVICE: DIFFERENTIATION ON THE SUPPLEMENTARY ASPECTS
WANT YOUR ON-LINE GAMING VENTURE TO PROSPER? PUT ‘TRUST’ IN IT TO GROW!
CASINO MARKETING – PERCEPTION OR REALITY
REVISITING THE CUSTOMER LIFETIME VALUE CONCEPT
SPIRITUALITY IN GAMING? YOU BET!
THOU SHALT STEAL
The Main Course on Table Service
COMMUNICATING WITH ASIAN CUSTOMERS: IT’S A QUESTION OF CONTEXT
Lifetime Value of a Casino Customer
CASINO MARKETING AND THE COMPULSIVE GAMBLER
Business The AOL Way
Doing Good by Customers
Preparing a Marketing Plan
Aussie Companies Spin a Straight Up
Cash Back
Think About It
Match Plays, Single Plays, Free Plays, Comp Bets.
The Enduring Priciples of Casino Marketing
How to Attract and Service the Asian Player
Significant trends in Australian Gaming
Junkets for South Africa ???
The Marketing Function
My Gift to Table Game Operators
Casino Marketing
Target Guest Entertainment Experience Delivery System
The Casino Executive Helper
The Ultimate Party Pit
Looking to the Future
Contact Management Programs
A Casino Full of Raving Fans
 
Bright Ideas
TABLE GAMES ARE NOT FUN ANYMORE!
by Vic Taucer


TABLE GAMES ARE NOT FUN ANYMORE!

Why are so many table games operations so unlike a fun environment!

Closer to a police state than a casino is what the players feel!

I was on my way back from NIGA the other day, a great show I always enjoy as getting to keep in touch with friends is what it’s all about. A good friend on the airplane trip home told me a story about a mutual friend that was so indicative of table games operations today I had to write about it. The story really emphasizes the point that to work and play in table games pits in today’s gaming world is not fun anymore. Too many rules, too many attitudes, too much emphasis based on rating the customer, not enough emphasis on having fun with the customer. The staff having fun? Not in todays table game world!

A friend of mine (we will call him Bob) is a player who bets pretty big ($25 chips minimally) and is a real gregarious guy. Loud, fun, outgoing are all words to describe Bob, especially when he is playing and drinking. Not a mean or belligerent guy but Bob has been known to use a lot of four letter words, never in meanness but all around him know when he is winning or losing.

Bob was in a major casino in Las Vegas recently and playing 21. Bob was losing, not much but pretty consistently. A couple of times during the course of getting 13’s and 14’s and busting Bob would swear and say Damn It or some other soft profanity. Never at anyone, just in frustration. A new dealer arrived on the scene who for maybe religious reasons decided that she would have none of this. She immediately called the floor supervisor. The floor supervisor immediately backed off Bob by telling him that “we don’t allow swearing in the casino”. Bob looked at him, picked up his chips, closed his credit line and vowed never to play at this (or any casino again).

We don’t allow swearing in the casino? Are you kidding me? What have we become? A Church? A Factory? A Police State…maybe all of the above>

“Lets put the fun back into this product”

Isn’t it time we started delivering what we advertise when we talk about table games? Look at all the print advertisement we put out concerning table games at our casinos. All are similar ad try to sell the same concept concerning table games.

“ COME PLAY OUR TABLES WHERE IT’S EXCITING”

“ IT’S A PARTY EVERY DAY WHEN YOU PLAY OUR GAMES”

“OUR TABLE GAMES ARE FUN”


All great advertisements, that gives the expectation of fun, fun fun at our table games. The problem is in most of our casinos; table games just aren’t fun anymore. We are advertising something that we are not delivering. Our games in the pit have become areas where the fun has ceased to be the outcome, only appearing if the customers force this to happen.

Why do we make table games and their operations an ultra-conservative and a way to serious part of our gaming product? Going to a casino shouldn’t be a sedate experience. Isn’t the product we are selling supposed to be an entertainment event? The atmosphere in most table game areas has about all the fun and excitement as a hospital waiting room.

I may be dating myself (as I generally do with these articles) but I remember when the table games industry wasn’t as serious as it is now. In most instances when I was a dealer, I had fun, so did the customers. I had fun with the customers; I had fun with my co-workers. Most of the time, I enjoyed both. I used to look at my job as a dealer like the old Army recruiting commercial, you know the one that said, “It’s not just a job, and it’s an adventure.”

Maybe times have changed, as I am sure they have but it seems that nobody is having fun anymore in the table game theater, neither the players nor especially the staff. Everyone I seem to run across in table games seems to be in a definite no-fun mode, sometimes even close to being miserable.

IF WE EXPECT OUR STAFF TO SELL FUN, WE HAVE TO MAKE IT FUN FOR THE STAFF.

I don’t know any other way to put it but we need to put the fun back into table games before this product vanishes, as we know it.

First step here…LOOSEN UP!!

For all you clueless table games managers and especially you pit supervisors, start looking at what your job actually is more closely. You are not cops or junior FBI agents so stop acting as such. I know there are game procedural and protection issues that you must deal with but you don’t have to act like you’re protecting the president do you?

You job of course has to deal with all the technical functions that go with the territory. Game procedural issues, accounting, managing the dealers and game protection are all part of the job but unless you pit bosses get more into the customer interactive roles you need to get into, your position may soon vanish.

Try having some fun with the customers. Even better, try having some fun with the employees. Yuk it up a little bit. You will find both your job and your dealer’s job a lot more enjoyable.

Ken Blanchard’s books and programs based on the “One Minute Manager” all preach the concept of looking for something right in your employees instead of looking for something wrong. Maybe that’s the tack you have to take. Start looking for some opportunities to have some fun and jump in. You will see attitudes change instantaneously.

My table games managers should start redefining the roles of their supervisors. If we want table games to grow or even survive we need to categorically change the role of you pit supervisors. Maybe more hosting, maybe more of an entertainment facilitator and less of a policeman type mentality. This floor supervisor can be a great marketing tool but only where we use them as such.

Maybe we can direct more training toward this vein. How about some customer service or even some basic people skills training for this group? Enough training on technical issues, maybe more training on how to entertain the customer.

We put so much emphasis on this type training for dealers yet we neglect the supervisor. Its time to include this group because if the supervisors don’t buy into this type atmosphere, the dealers will not be able to! How can you expect your dealers to entertain the customers when the supervisors don’t?

I produce a casino dealer customer service course called “The Dealer as Entertainer”, that trains staff to act more reflective of there true roles. I try to instill the thought process that as a dealer your job more closely resembles an entertainer more so than a factory worker.

Maybe I should start using the same concepts for training supervisors. The Supervisor as Entertainer is the same conceptual idea. You supervisors should look at yourself as part of this entertainment product also.

Even if we just start with a little loosening up in dress codes. We still make our supervisory staff dress pretty formally for the venues they work in. Maybe we should re-think the whole suit and tie formal wear we put this group into. Suits and ties may be appropriate for Las Vegas or Atlantic City but probably not for most Indian Casinos. Isn’t it strange the only people in most of these casinos in a tie are the supervisors?

Let’s rethink where we are going with table games. If our product is selling fun and excitement, isn’t it time we start delivering what we advertise? Start with a little loosening up. All will have more fun, maybe even you!



Date Posted: 03-Jul-2008

Vic Taucer is president of Casino Creations; a Las Vegas based casino educational, training and consulting company. Casino Creations specializes in table game evaluations, customer service training, dealer training and managerial training for table games operations.

A former professor of casino management for the University & Community College System of Nevada and long time casino manager at many resorts, Vic can be reached at 702-595-7800 or vic@casinocreations.com

Look for Vic Taucer’s new book, Table Game Management, available at www.casinocreations.com and at booksellers nationwide.